![]() It was a fine experience, but I didn’t last long in it. I tried out the Tetris Effect: Connected VR game first to get a feel for the PSVR 2. I’ve only begun to try out the variety of games that are available right now. It may seem a bit complicated, but it’s not overwhelming if you follow the directions and don’t rush it. Once you get the adjustments ready - a process that takes just a few minutes - you’re ready to play. The grip has haptic feedback actuators that give you tactile sensations on your hands. I found it was easy to forget about these triggers. You use your index fingers for L2 and R2 triggers, and you use your middle finger for the L1 and R1 triggers. ![]() You have the triangle and square buttons on the right side, and the circle and X button on the other side. On the controllers themselves, there are analog sticks on both controllers, as well as two buttons on each controller and two triggers. The ring (as well as a strap) can also protect your hand in case you get too crazy with swinging your arms around. The ring is there because it has the IR sensors that are hidden in the plastic and tell the machine exactly where your hands are. The controllers are pretty bulky because there is a ring of plastic that surrounds the actual controller in your hand. That’s good when you need to locate where your hand controllers are. While wearing the headset over your eyes, you can see the outside world from a camera view via a passthrough screen, where the cameras show you the outside world. It can, for instance, switch the view from the TV screen to the VR screen. And the left one is a function button that you use to make things happen, particularly if you don’t have controllers handy. The center is the power button for turning on or off the headset. One is a microphone - not really a button, but it looks like one. On the bottom of the front of the headset are a few buttons. Getting this fit right is very important if you want to see a clear VR scene and not a blurry one. ![]() You can also tighten the headset on your head by tightening the wheel around this button. There is a band around your head and you can loosen it by pressing the button at the very back of the band. But you want it to be tight, and a rubber drape around the headset serves to block any light from getting into your field of view from the outside world. You don’t want this to smash your face, especially if you are wearing glasses. The PSVR 2 is pretty light as far as VR headsets go.Īnother button on the top of the headset adjusts the fit of the headset to your face. A visual program shows you how to do this, and it tells you when the distance is correct so you don’t have to take a guess. You do so by dialing a track wheel that is on the top of the headset. You can adjust the interpapillary distance (the distance between your eyes) by moving the lenses. You can make various adjustments to ensure that you get a snug fit. Setting up the headset is a bit more complicated, but the software on the TV screen or VR headset shows you how to do it. You charge the hand controllers and then you’re ready to jump into VR. Then it sets up the headset to work with your console automatically. The setup is wonderful because all you do is take the USB-C cable attached to your headset and plug it into your PlayStation VR. The earbuds come in three sizes for better comfort. When you put those in your ear, the outside world goes away and your companions are thankful they don’t have to hear what you hear while playing in VR. But you can easily attach stereo headphones attached to wired earbuds. For instance, you can listen to sounds from speakers built into the band that goes around your head. It incorporates lessons from those past headsets. Still, the latest headset I’ve worn is the Meta Quest Pro and the PSVR 2 is lighter. (The Oculus Rift was a third light at 1.04 pounds back in 2015). For the modern VR era, it is on the heavier side. When I pulled the PSVR 2 headset from the box, I noticed how light it was compared to other VR headsets I’ve worn. The hardware experience The PSVR 2 costs $550 and attaches to a PS 5. Those are great reasons to get into VR, but they are not unique to PSVR 2. But many of those are VR titles that available on other systems, like Beat Saber and Pistol Whip. ![]() As of today, there are only 13 game available on the PSVR 2, and there will be 30 by the end of the month. My impression is that the PSVR 2 is a way for Sony to differentiate its ecosystem compared to the others. This story conveys my impressions so far and it does not have a review score. But I’m sure Sony will take the opportunity to tout the PSVR 2 as a shot in the arm that makes its console seem like the shiny new thing. That individual buying decision is still based on the availability of great games for any given console. ![]()
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